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Old 08-04-2012, 05:20 PM   #1
GMarshal
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Exclamation Subpatch little problem

HI everybody, I'm actually modeling a head for a character, and everything was fine until I subpatched. then some polygons deformed as on image. Nothing serious, but help would be appreciated.
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Old 08-04-2012, 05:26 PM   #2
leroy3rd
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Are you using a weight map? Maybe you could copy/paste a selection of polys around the problem areas, and post the model for us to look at?
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Old 09-04-2012, 12:00 AM   #3
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Default Subpatch problem

Hi, thanks for replying.
Actually, I dont use any weight maps yet. The thing is I have like random points in this area, as shown on the screenshot. When I delete them, nothing happens, but when I go to Subpatch ( hit [Tab]), Modeler says it cannot convert some polys to subpatches.
So here's a screenshot of my points. I think I know the problem, but cant fix it.
Thank you
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Old 09-04-2012, 02:08 AM   #4
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Hmm, not sure how you got 1 point polys, before sub patching, try hitting m to merge points.
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Old 09-04-2012, 03:18 PM   #5
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I usually see problems like this when points are not merged. Delete the one point polys. Then like Leroy said merge points. If this still doesn't work, go into wireframe mode, select all points at those intersections and weld them.

Just wanted to add, once this is done check for 1 and 2 point polygons and delete those too.
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Last edited by TowerFan : 09-04-2012 at 04:39 PM.
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Old 29-09-2012, 01:48 AM   #6
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before sub patching, try hitting m to merge points.
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