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Old 15-02-2012, 02:20 PM   #1
Ryan Bennaton
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Default What is your prefered modeling technique?

I like points. Whats yours? Spline,subpatch,points,sculpting, or primatives?
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Old 01-10-2012, 10:12 AM   #2
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Default What is your prefered modeling technique?

They argued that people typically have a preferred conflict resolution style . This is where a technique like win-win negotiation can be useful to find a solution .


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Old 04-10-2012, 12:26 AM   #3
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It a depends on what you are trying to do, I use the one that will give me the results I want the quickest. So there is no one technique that I use. That is why there are so many types of tools in the tool box.
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Old 04-01-2013, 10:23 AM   #4
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Originally Posted by rwhunt99 View Post
It a depends on what you are trying to do, I use the one that will give me the results I want the quickest. So there is no one technique that I use. That is why there are so many types of tools in the tool box.
It is depends to what you are trying to make.
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Old 25-02-2013, 09:55 AM   #5
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it depends on project i select modeling techniques according to my project, all techniques are good for individual type of project....
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Old 04-03-2013, 04:31 AM   #6
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i like primitives....
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Old 23-03-2013, 07:13 AM   #7
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Hi dear,

It is depend on your thinking for what you are trying to make
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Old 28-03-2013, 04:26 AM   #8
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There are several techniques that enable software architecture efforts. These techniques include standard modeling languages such as the Unified Modeling Language (UML); frameworks such as the Model-Driven Architecture (MDA) and the Zachman Framework; and software processes such as the Enterprise Unified Process (EUP). In this article I describe each briefly, summarize their strengths and weaknesses, and then discuss how to apply them in an agile manner. My goal is not to present a detailed overview of each technique, each one is worthy of a book in its own right, instead my goal is to make you aware of the technique and to suggest further avenues of investigation if you’re interested.
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Old 28-03-2013, 12:58 PM   #9
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Does this have anything to do with Lightwave 3D?
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