The second volume in our McLaren series covers the techniques for photorealistic rendering of car models in Lightwave.
In the ten hour long project we look at creating metallic car paint, shading for tires and wheels, as well as some detailed texturing for certain parts of this model. From here we cover great rendering and lighting techniques with HDR to achieve photorealism.
Other SimplyLightwave members who's followed the McLaren series have created some great work based on it which can be found in the finished work section on our forum.
The complete model is included with this tutorial for those of you who are only interested in shading, lighting and rendering of the McLaren. If you want to create your own McLaren model from scratch the first volume in this series where we build the photorealistic McLaren can be found in the modeling section Photorealism Volume 1 - Modeling the McLaren.
Length:
9
Hours
15
Minutes
Instructor:
Philip Meyer
Format:
MPEG-4
Points Cost:
24
Price: $39.95
Covers
Metallic Car Paint Materials
Photorealistic Shading Techniques
High Detail Texturing
HDR Lighting & Radiosity Rendering
Creating Photorealistic Cars in Lightwave
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Individual Lesson Download
Photorealism Volume 2 - Texturing the McLaren
Credits
Length
Size
Download Lesson 1
2
38
Mins
28
MB
Download Lesson 2
1
32
Mins
30
MB
Download Lesson 3
2
38
Mins
34
MB
Download Lesson 4
2
41
Mins
45
MB
Download Lesson 5
2
44
Mins
40
MB
Download Lesson 6
1
31
Mins
27
MB
Download Lesson 7
1
32
Mins
37
MB
Download Lesson 8
2
35
Mins
30
MB
Download Lesson 9
2
37
Mins
43
MB
Download Lesson 10
2
49
Mins
44
MB
Download Lesson 11
2
45
Mins
32
MB
Download Lesson 12
1
33
Mins
29
MB
Download Lesson 13
1
33
Mins
40
MB
Download Lesson 14
1
28
Mins
35
MB
Download Lesson 15
2
39
Mins
45
MB
Totals:
24
/
24
9
H
15
M
539
MB
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