> > > Mastering Glass - HDR Lighting and Light Passes
Mastering Glass - HDR Lighting and Light Passes
Tutorial Details
In this tutorial David Mitchell demonstrates his great techniques on how to shade glass for a higher level of realism. Starting by creating a simple wine glass model and a studio lighting layout, he dives into setting up HDR light passes designed to mimic the Maxwell Renderer's Multilight feature. This method can save hours of rendering time as a bulk of the lighting can be done in post.

Using Photoshop and Lightwave these techniques will help you improve your glass shading and lighting. We also take a look at how to create realistic looking wood for table surfaces. This short tutorial covers the full process from start to final renders with the post work and light passes done in Photoshop.
  • Length: 1 Hours 30 Minutes
  • Instructor: David Mtchell
  • Format: MPEG-4
  • Points Cost: 10
  • Price: $19.95
Covers
  • HDR Rendering
  • Time Saving Techniques
  • Studio Lighting
  • Creating Light Passes
  • Glass Texturing & Lighting
  • Photorealism

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Individual Lesson Download
Mastering Glass - HDR Lighting and Light Passes
Credits
Length
Size
Download Lesson 1
5
45 Mins
138 MB
Download Lesson 2
5
45 Mins
183 MB
Totals:
10 / 10
1 H 30 M
321 MB
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