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Thats good Kumar. Either I should have entered as a noob, or you are not a noob. :)
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Starting the Torso
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Hmm, well i think that i am a noob. Guess i was working with lightwave daily and doing projects that was way out of my league that gave me some skills. The dragon model i uploaded was my first real project that i did. At first was really crazy but i stuck with it and it turned out great.
So back to todays little update, got the basic torso going. Simple box modelling with 4 seg at the y and 2 on the z, then just shape your pecks, then smooth shift the bottom and drag points around till i got this. |
damn nice modelling kumar, keep it up!!
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Yep. Looking really good so far.
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Skull Logo
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Well i know that i need to finish up the torso and all, but was tempted at doing a skull logo for maybe the belt or gaunlets, or something else. But surely will use this somewhere. Dont really want a realistic looking one.
Hmm, guess i got a little distracted thats all. Oh ya and this started with pen and extended its way to this. |
Back to the Torso
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Well after yesterdays nights little distraction, today's update is the torso... Hmm great as the weekend is here and i am totally free to concerntrate on this, so hopefully i will have more updates today.
Time check.. Its 2.30pm, this pic is around 2 hours into the torso. Tweaked a lot. And reverted, to tweak again. So here is what i did, Smooth shift around 2 times to get the shoulder, 4 times to get the arms. Smooth shift the hip around 2 times, turn off sym, and then smooth shift 6 times to get the legs, Smooth sift here and there for details. |
2 & 1/2 hours later
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Well getting tired,,,,
Time check says its 5pm. Just finished the hands. Box modelling and smooth shifting around a lot gave me this. |
Here is the feet.
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Well did the feet too,
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The full body
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Well here is the last image for the 2 and a half hours that i spent on the torso, joined the feet and hands.
The head is not attached as the points are more than the neck, so i just kind of placed it neatly. By the way does that matter when you animate it???:confused: Ok think i will take a break and start to think about armour and other scene deatils. Or maybe i should start the texturing,,,,, MAN i hate to texture,,, cause not good at it. Well we will see what happens. |
Very nice modelling there Kumar. I'd suggest taking another quick look at the finger and toe nails though. They look a little flat and round like somene's been at your character with a lumphammer :)
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Skulls
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Hmm, thanks Mark, Guess i might get that later.
So time check now tells me its nearly 11pm,,,, hehe hope this freaks out someone. Well i decided to start modelling the other things he might be wearing. Hmm, so i modelled a low detail skull and put it around a chain of some sorts. Dont think i need a very detailed skull,,,,, maybe later when i further develop the character. The skull is quite easy to make, i started at the eye scokets and then extended and drag points along the way. I know that he is starting to look tribal and all, but i do intend to give him armour not a grass skirt. Also i am thininking of an unusual weapon. Any ideas from you guys??? Think thats all for today |
Weapon? Hmmm... I'm kinda getting the image of one of those energy staff thingies from Stargate...
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Making nice progress. :)
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Awesome progress on your barbarian:)
I would like to see him with an axe type weapon.... where one side is an axe and other side is like a spear just a suggestion |
Thanks guys,,, Hmm, actually i orginally had ideas for the axe. But guess the weapon will be the last few things i do. Really wanted to get something going yesterday, guess was busy. So that makes me free today. Man i work weird. Ok time check says its 9am. I will start in about 9.30 and come back and update what i have going.
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