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Wadis - hopefully this will be of some help:
http://forum.simplylightwave.com/sho...&threadid=2489 I decided to bung it in a new thread so your own thread doesn't get cluttered up with tonnes of not-too-interesting images :) |
Thanks Fallenswordsman that tut helped heaps
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I think the mouth is fixed, added a row of polys at the edge of the mouth.
What do you guys think? http://www32.brinkster.com/wadis/Mouth_Fix.jpg |
very nice work :eek: :tup:
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I think this is looking very nice indeed! This is shaping up to be one heck of a cool head model - I love the texture you've got on the eyes too
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i think the mouth is good now!!love the texture. only one little critic: the lips have the same texture as the skin, maybe give the lips a "lip texture"!!
keep on going!!! |
yes i am yet to texture the lips. one thing on a very long "things to do list"!
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I've been working on the body for a while now, i think it's at a respectable level heres a pic
http://www32.brinkster.com/wadis/hughBody_head.jpg |
sorry...i cant see the picture!! its a red cross!!
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there it should veiw now
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Great body, texture on the eyes is much better now!
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Heres my attempt at the hand. check it!
Wot you guys think? http://www32.brinkster.com/wadis/HandNoTex.jpg |
can you provide a top view. It kinda looks like the thumb is almost as long as the forefinger, but that may just be the angle of the camera.
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yep. However the mesh is very buggy at the moment
http://www32.brinkster.com/wadis/handbot.jpg http://www32.brinkster.com/wadis/handtop.jpg |
Hands are always tricky to do - so this isn't looking too bad at the moment. You already mentioned yourself that you thought the mesh was buggy so I'm going to lay back on the crits for now until you manage to fix it as I don't think its entirely fair to crit something known to be buggy.
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