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-   -   July/Aug - Norm - Ryan Watkins (http://simplylightwave.com/forum//showthread.php?t=4020)

Ritual 18-07-2005 01:43 PM

No plugg'ns, I'm using a weightmap and gradients to control the translucency and other surface propriety’s

lwwiz 18-07-2005 01:56 PM

U need soem serious anti on that render dude.

Ritual 18-07-2005 02:29 PM

1 Attachment(s)
lwwiz - Ya, for the final I will max out the AA

For now here is a hi res test render with 5 pass AA

lwwiz 18-07-2005 02:44 PM

Quote:

Originally posted by Ritual
lwwiz - Ya, for the final I will max out the AA

For now here is a hi res test render with 5 pass AA

Thats better but FOr soem reason the image looks sideways.

Ritual 18-07-2005 02:48 PM

I was going for a drymadic effect with the tilted camera angle.

jedimasta 18-07-2005 04:57 PM

Guess I shouldn't have posted as a Norm. Looks like you got me beat...

Ritual 18-07-2005 05:12 PM

I think at this stage of the compitition it is any ones game. good luck to us all.

Ryan

Ritual 18-07-2005 07:57 PM

Been work on the candle surface and add a flame. Crits very much welcome.

Ritual 18-07-2005 07:58 PM

1 Attachment(s)
Been work on the candle surface and add a flame. Crits very much welcome.


Whoops DP

jedimasta 18-07-2005 08:04 PM

no question, the lighting and the glass textures are amazing. stick with the dramatic angle, it gives the scene a feeling of dread or uncertainty.

so far, my only crit is the lens flares. I've never ever been a fan of them and you have three. From a photography standpoint, lens flares are despised, unwanted elements and you have three in the form of candle 'halos'. Strictly speaking from a realism perspective, you wouldn't have three in a photo, maybe one, but never three, because a flare is the results of the angle of bright light compared to the surroundings bouncing off the various lenses of the camera.

They are distracting in your image and you want your focus to be the bottle.

On the flipside, I'm a huge fan of depth of field and the ease with which LW 8 makes it with the built in focal plug-in, you might want to give it a shot.

Ritual 18-07-2005 09:11 PM

1 Attachment(s)
jedimasta - Thanks for the crit, I agree that the lens flars are distrating. Made some changes some I like, its a very delicate balancing act to get the candle light.

Ritual 19-07-2005 01:51 PM

1 Attachment(s)
No big changes, I add fog to help push the candles into the back ground and added a suger cube to the glass that will be burning in a blue flame. I also incressed the DoF, but I didn't have the focus or the F_stop right so the bottle is a little blurry.

Going to model a pipe and another small bottle next. then the blue flame.

Ryan

jedimasta 19-07-2005 02:44 PM

Looks fantastic. I especially love the effectiveness of the refraction in the glass with the candle being distorted.

sandfish 21-07-2005 06:12 AM

looking great!
 
i love the scene u got this far . your candles are amazing, with every post they got better. the bottle reflections on the table are little "burned", on my monitor, anyway.
btw ... what is that label on the bottle ?
looking forward to see the new items and the blue flame.
:beer:

Ritual 21-07-2005 01:54 PM

sandfish - thanks for the post, glad you like the scene, and thanks for info. As for the label that will be the reveiled in the end.

Ryan


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