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Done a bit of work on my macca today ...
I cant be bothered posting all the progress so I'll just show you where Im at with it .. I re-modeled quite alot today: new barge boards new 'viking' wings new exhaust chimneys new front wing driver new wheels and tires .. I'll post some renders of the singlular bit and pieces tomorrow .. but heres the render .. with HDRi .. |
Very nice indeed! Great render :beer:
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Ok, Ive done quite a bit more modeling .. re-did the exhaust chimneys, which actually took hours :headbang: but Ive basically got most of my textures sorted .. although I am going to redo the lot of them in illustrator, so that theyre perfect.
I still have alot more modeling but its just nice to see what youre working for ... so here is a couple more renders ... |
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Some different lightprobes:
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Sorry, pics are in the wrong order .. here though different angle:
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another ... angle ... some unwanted reflections coming out ...
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OK here we go .. nearly final render time .. please throw me some feedback ..
Did a few little things tonight : Re-mirrored the main body of the car, Built new front suspension [built into nose-cone] Fixed alignment of all polys Re-textured the whole model I have a few more little things to model and have to get my final textures done and it'll be ready for a final render .. Unsure of the render routine that Im gonna use but it'll most probably be just a pretty standard HDRi setup ... Its been along time since I did a proper final render so surely there are some new techniques now, I am using LW8, so if you know of any sh*t hot routines please let me know .. I wanna put this to print at the end .. Nearly there, L |
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Sorry, heres another render that I quite liked, although Ive adjusted the cockpit now ..
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Small update, nearly ready for render time ..
Revised nosecone,still not happy with it .. Revised front suspension, just noticed a problem but I'll fix it later ['V-keel' to 'single keel'] |
Looks good! Nothing to crit from where i'm sitting.
Is the car lowpoly or highpoly? |
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just trying out some render routines
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Done quite a bit of work on this model over the last few days .. been mucking around with a new nose-cone, textures .. ahh actually Ive nearly re-modeled the whole thing, evertime I see another decent picture I see something else that Ive done wrong .. gonna keep on going .. been a little slow coz Im learning actionscript2, but this seems to be ALOT more fun, but alas 3D doesnt make the bread and butter ..
Enjoy, and please give us some c+c .. as the more comments etc the more I work at it .. Cher, L |
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this is the part I am most proud of .. its been alot of trial and error ..
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Here we go guys, Ive quite alot over the last week or so .. I am sure you will see the improvements .. to be honest I have remodelled the whole thing from scratch, that is why I havent posted in a while .. but heres where Im at ..
I really only have a few little bit to finish, I am also not very happy with the reflections [real like] it still looks like a '3d model' but Im getting there ... Cheers, L OH! I am having a spot of trouble with one of my image maps .. does anyone know of a good resource with alpha texturing? On the top in front of the cockpit I have a PNG which is half transparent .. but it renders either with no transperancy or not at all .. stupid thing, I'll have to keep rendering from anohter angle .. |
This looks sweet! Awesome job L_RZA:beer:
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