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lol, so did u actually model this interior ? or is it somthing u downloaded and are just texturing.....
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Yeah, I thought things were going far too well for me at university so I thought I'd throw in a bit of plagiarism to spice things up a bit.... of course I modelled it :P
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lol, so what u on about then........
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I'm on about using the parquet flooring texture for my floors...
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u got a link to the Tutorial ?
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It's a .pdf, I'll show you it tomorrow
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Quick test render of the new version of the building partially textured...
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Looking very smart so far - keep going :) :beer:
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Looks cool Kris.
There is somthing about those Bricks that go up the corners that i just dont think fit. The building dosent look cartoony but those bricks try to make it that way because they look very round. If u look at building like the 1 u have modelled those bricks that go up the corners only stick out a little bit and usually have very sharpe edges. Other than the bricks, the textures, lighting and render itself are lookin sweet ! keep it comin :beer: |
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The building is supposed to be keeping in line with the style I've been using for the year, i.e. Bruce, Jackie, Noogle etc, shouldn't look out of place in it. I think the bricks on the corners, around the windows etc help with that so thats why they're there, I guess I've screwed up the rest of the model though if it doesn't fit with the bricks. Oh well, too late to start again!
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lol, yeah, its crap start again ! :headbang:
Its lookin good.....i was just thinking to much as how it would look in real life. But if ur going for a cartoon look then, it comin along nice. The pic of Bruce in the scene does help. u can see that the styles do go well 2gether. |
Lookin good, as you well know!
The last render with Bruce's lookin a bit too bright I prefer the greyer look of the first render. I guess that's just because there's a bright light on them. |
Yeah, its the sun :p
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Damn sun, ruins it for everyone!
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Well bugger me sideways if this didn't take quite a wee while to render...
(polys = 2,100,000 and counting ):eek: |
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