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Heres some progress on the legs. Just have extras and weapons to model now then its onto texturing and rigging :D
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cool mate...keep up the good work
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I think I'm done with the modelling phase for now on the main body...Just have the weapons to model now and backgrounds or stands if I can fit them in in time. I did a texture test over the weekend too, will post that later. Tomorrow i have a day off work so will spend most the day rigging him. :)
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P.S - thanks Bullet! :D
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So on my day off I have created the full skeleton and assigned the weight maps to each bone. I may have more bones than neccassary as the toy is limited in its movements but I like to have more control. I have also created the weapons for Donatello (staff) Leonardo (swords) and Rahael (twin sai) Just need to do Michaelangelo's Nunchucks and texture them.
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Here are a few skin tests. The paint work on these are not fully smooth on the skin. I was just doing a quick test on these heads for colours and texture. there's a slight bump to it. Will show the toy close up later on.
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LOL looks cool mate...the tests look a little bumpy, dont have them to 'furry' looking as they will look like Kermit. Good progress mate!!
cheers bullet |
Thanks Bullet. Thats a fair comment, they are looking a bit furry looking now you mention it. As i say, its just a quick test, so will do some more later and hope to get it looking right.
Cheers. |
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Finally modelled the weapons...
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The weapons are not to scale by the way...
And seeing as I rigged him, I had to test the bones with the weight maps to make sure everything moved as its suppose to. So I posed him and did a render. |
looks awesome dude! I had every single one of those damn figures!
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That's looking really good in that render. Keep it up.
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Very nice work so far. Good luck!
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Thanks Guys, I appreciate the comments. The texturing is always the hardest part for me. Hopefully, with the amount of time I have left, i can really practice and try it get it right.
Cheers, |
Wowww...I like this pose...I'm curious to see the textures
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