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Finally after about two weeks of Lightwave starvation i was able to squeeze in some time. This is all i could complete.
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That looks like a mad number of polys you have there! But I love the detailing!
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man it looks better every time I see it!!!
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Almost finished with the rim...
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Done with the rim and now i have to add the treads. The rims sits at 15k polys. :D
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way to many poly but it is looking excellent i look forward to seeing the rest of this
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With that number of polys I think my computer would just display a message on screen saying "You what?" and then die on me.
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I started the tread of the tire...no bumpmapping....and it came out being 11K polys :D
As you can see in the attached image the tread is full of unwelded vertices. Those are going to be done manually. |
Thats looking very nice indeed! Im concerned about the poly count though :S
One crit for the tyre, on the side there shouldnt be grooves. THey are only on the actual face of the tyre. Unles of course this is a specific tyre which is unique. |
This is ...how do you say it?.....Totally Sick!!!!! I love the rim and the poly count doesn't seem that high for such a detailed mesh.
I do have to agree with Shawry on the tyre though. Is this what you are referring to about the unwelded polys? |
Now that Shawry mentioned it i looked at the reference and saw that he was correct. After i get home from work i'll attach an image of the Toyo tire that I am using and a render with body+wheels.
Thanx for the crits and the compliments :) |
looking good...but how much is 11k?? does that mean your object have 11.000 polygons???
keep on going with this one |
yep the tire is 11,000 and the alloy is 15,000
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great work...but...you wont be able to render it...unless you have an SGI :(
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what a nice and detailed model... but I agree with MORGHEN and FALLENSWORDMAN...
How long does it takes to render those previews man? |
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