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good textures.:) did u use procedurals?
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yeh i did use procedurals zeeman.
and its a gradient on the bump map ozwolf. cheers 4 the comments an crits guys :D gota make the legs sumtime this week :) |
I love gradients very effective. Looking great cant wait to see it with legs on.
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thnks ozwolf. i med the legs 2day ill post a pic later. but i still gota do the feet. :)
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mmmh all people here are talking about those gradients stuff!!!
can someone explain me what it is :) i know it has something to do with texturing, but i dont know the exact function of it!!! would be nice to know what you can do with it :) |
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ok im finally posting a pic of the model so far ... now wiv legs. this still is in progress but tell me wot u guys think.
just wireframes 4 now. :) |
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and another, will post none wireframe pic later.
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looking good cant wait to see a render.
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It looks great speedy,
but I think the mesh is really too dense at some parts... giving it a "boxy shape" |
cheers guys.
yeh i now wot u mean cyroz, i noticed that. i am guna try and round it out a bit b4 i texture it. the mesh does get a bit dense in sum areas because of the creases i wanted but ill try and neatin it up. thnks :) |
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ok i finally done a render of the legs and feet.
here it is. IGNORE THE TEXTURE ON IT as i left it on from b4, not final,ill fix it all late. i jsut wanted to know wot u guys think of the actual model. cheers :D |
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lol i just noticed a little footprint on my dino above haha. sum little feck.er bin wlkin over him. neway. here is another shot of my dino in modeller. :)
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and another wiv other angles of feet and close up of head. :)
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Hey speedy looks great.
Like cyroz said still boxy in some places. good work. |
thnks OZ
yeh it does a bit, i kinda like it that way but if it looks boxy it may look like crap modelin wen they judge it, so ill try and round it out a bit b4 i texture, i meant to do it wen cyroz sed but i 4got. thnks 4 reminder. :D |
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