![]() |
Realistic Head
i am starting a head (realistic)
and i a trying to set up sasquash too i hava e lot of teak and work to do before it comes good, but as i said it is the start C&c are welcome |
Oups
1 Attachment(s)
here is the pict
|
head
1 Attachment(s)
here another view
|
a side view
the hair is not done yet, it is just indicative |
1 Attachment(s)
here is a update
i begun the ears and added some details to the eyes |
Try to use a few photos for reference. You'll be suprised how much it will help your work. Also print out the head and try sketching a skull over the image to check the proportions or overlay a photo in photoshop. Think about how the bones and muscles look under the skin. Using good photos for backdrops will help with some of the proportion issues.
|
1 Attachment(s)
i restarted the modeling because i couldn't get what i want with boxmodeling, so i am trying the polygon extender to get to the expected result.
from now there is nothing much to see though but i think it will be a little more precise for me |
using extender is much better than box modelling IMHO. Good Luck!:beer:
|
1 Attachment(s)
a new update
|
1 Attachment(s)
a bit of the nose
|
1 Attachment(s)
slowly but surely, i am getting to the ears
a lot of work still tweaks etc.., but i think i am more precise than in the previous version comments and critics are still welcome |
1 Attachment(s)
roughtly the head done
|
1 Attachment(s)
here is little update with a first render to see what it does give..
(still not good ) many different problems....:alien: i don't really see exactly where it it not good i 'll try pushing and pulling... |
1 Attachment(s)
a big change in the proportion
seems to get better |
looks nice there dude,
could we see a render/screen from the side view? the back of the head looks a bit weird from this view. also i would move the chin a bit forward. wires are looking clean **thumps up smilie** |
All times are GMT. The time now is 12:03 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
SimplyLightWave.com 2011