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-   -   Another "in progress" I'd like to get finished! (http://simplylightwave.com/forum//showthread.php?t=1082)

CAClark 02-09-2003 08:13 AM

Another "in progress" I'd like to get finished!
 
http://www.threewaystudios.com/xfer/vorchan.jpg

Still a lot to do, but its taking shape. It's the Centauri Vorchan Cruiser as seen in Babylon 5. It's not 100% accurate as I have no good ref images, but it should be a nice detailed model when done!

Cheers!

DigiMatt 02-09-2003 09:02 AM

wow, very nice! great detail you got there, looking forward to see more of this :D

Endorphin 02-09-2003 10:13 AM

lookin' good, keep us posted.....and thank the NewTek-gods for "bevel".....:)

CAClark 02-09-2003 10:43 PM

Endo... Indeed! :)

Anyway, a slight update:

http://www.threewaystudios.com/xfer/vorchan_01.jpg

http://www.threewaystudios.com/xfer/vorchan_02.jpg

Cheers!

Leovenous 03-09-2003 06:18 PM

Is that all weighted subpatches, or did you combine box and patches?

CAClark 04-09-2003 08:38 AM

Here is the latest update:

http://www.threewaystudios.com/xfer/vorchan_10.jpg

http://www.threewaystudios.com/xfer/vorchan_11.jpg

http://www.threewaystudios.com/xfer/vorchan_12.jpg

Only the head section and the intake boxes were modelled as SubD (and then frozen and optimised a bit)... everything else is just conventional poly modelling. I find its easy to fall in to the trap of building everything SubD when it doesn't really need it.

I'd quite like to know exactly what the 'boxes' on the wings are for. They look like they should be air intakes, but I don't think they would be.

Cheers!

sod 04-09-2003 01:08 PM

It looks very good.

How does it land on the ground? :P

CAClark 04-09-2003 02:40 PM

Very quickly, and node first if they aren't very careful! LOL

Seriously (no-more so than required though) it isn't an atmospheric vessel...... it may be able to fly in the atmosphere with the aid of anti-gravity drive, but typically it's a space fairing vessel, one of the most manouverable and dangerous capital ships in the Babylon 5 universe (with the exception of vorlon/shadow and mainbari ships). Apparatnyl it would still fair well head to head against one of those though. There you go, that's much more than you needed (or wanted!) to know LOL

Cheers!

CAClark 13-09-2003 04:22 PM

Latest update of the rebuilt model (I lost the other when my HDD partition got corrupted).

http://www.firedragon.com/~lwg3d/upl...-468898_tn.jpg



Cheers!

DigiMatt 13-09-2003 06:04 PM

I just love that detail, great job mate!!

Endorphin 14-09-2003 08:17 AM

wow, give us a higer res render,plz

CAClark 14-09-2003 08:34 AM

Your kidding right? Click the little image, and that'll load upa 166x1200 render :)

Cheers!

Endorphin 14-09-2003 08:36 AM

oh, doh!...sorry mate!..:)....uhhhh, it looks EXCELLENT!

CAClark 14-09-2003 01:31 PM

LOL Thanks! I'll post more updates later today :D

Cheers!

CAClark 15-09-2003 12:12 AM

http://www.firedragon.com/~lwg3d/upl...-583113_tn.jpg



http://www.firedragon.com/~lwg3d/upl...-583135_tn.jpg



http://www.firedragon.com/~lwg3d/upl...-583161_tn.jpg



Getting there, not far to go on geometry.



Cheers!

Fallenswordsman 15-09-2003 06:50 PM

Looking pretty darned good to me, Craig - the level of detail you've got going on there is just bonkers but the model looks superb for it. Certainly looks like time well spent. This is great!

sod 15-09-2003 06:59 PM

It looks very good.
Is that Radiosity Interpolated? (it looks like interpolated) And what settings do you use?

CAClark 15-09-2003 08:35 PM

1 Attachment(s)
Thanks guys, I'll post more updates soon.... before long the texturing starts :) These are the settings used for radiosity, as you can see its Montecarlo, not interpolated.

Cheers!

CAClark 16-09-2003 11:37 PM

http://www.firedragon.com/~lwg3d/upl...-754376_tn.jpg


Cheers!

Mark 17-09-2003 07:05 PM

Superb bit of work there Craig...

Fallenswordsman 18-09-2003 06:32 AM

Yep, this looks excellent alright! Well done on getting it finished!

CAClark 18-09-2003 10:37 AM

hehe, its not quite finsihed yet, gemotry is almost done though, then to texturing. I want to use fully custom maps and avoid any kind of tiles repeating panels.

Cheers!

Tabu 20-09-2003 11:10 PM

It a bit of a shame that the last shot is from beneath... all the nifty stuff on top of the model cant be seen :)

CAClark 22-09-2003 01:11 AM

If you go to www.threewaystudios.com and go to 'portfolio' and then 'projects' you'll see it in there, and there are a good few clear renders plus wireframes :)

Cheers!

Nail 22-09-2003 06:38 PM

What can I say? KICK ASS WORK!
YOU ROCK!
:D :D :D

CAClark 23-09-2003 03:14 PM

Thanks! I'm hoping to get the last pf the geometry finished soon so I can start texturing. Got some important client sutff to do though, so might be a while :/

Cheers!

lmaldona 23-09-2003 10:07 PM

General Question
 
1 Attachment(s)
There is a book called... Inside lightwave 7.0.. WOuld you guys recommend that for someone who is not so savvy in 3d apps.. I am just starting out and could use all the help i can get..though I feel like i started to late..lol
Any or sugestions would be appreciated

Mark 24-09-2003 05:12 PM

Dan Ablan's Inside Lightwave books are probably the best complement to the Newtek manuals you can get. They should definitely be a part of your Lightwave Bookshelf.

Also, check out the free tutorials here on SLW. You won't find better (and more reasonably priced) video tutes anywhere on the internet.

CAClark 25-09-2003 09:19 AM

I think there are to main schools of learning, one is to follow books and do tutorials, the other is just to teach yourself.

I personally have never used any of these books, I bought Inside Lightwave 6, but never actually used it, which was odd in a way having bought it. Newteks manuals don't really teach you much, so everything I learned I just sat and taught myself through trial, error, and experiemntaiton.

Cheers!

vengfx 25-09-2003 04:36 PM

Absolutely Amazing!!!! Nice work!!!

vengfx 25-09-2003 06:49 PM

Absolutely Amazing!!!! Nice work!!!

CAClark 26-09-2003 07:23 PM

Cheers for that :)


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