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-   -   Character: Otis (http://simplylightwave.com/forum//showthread.php?t=2388)

BarkingTreefrog 17-04-2004 06:34 PM

Character: Otis
 
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Working on a new character, a sort of Jekyll and Hyde bunny. This is of course the Hyde bunny.
This is a test render for the fur still has a bit of tweeking. And the modeling is still being worked on. The head is close to done, and I want to still make visible rib lines and ab muscles.
Comments and crits very welcome.

BarkingTreefrog 17-04-2004 06:36 PM

Here are the stetches for the heads as well.

BarkingTreefrog 17-04-2004 06:40 PM

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Oops. Here is the first.

BarkingTreefrog 17-04-2004 06:43 PM

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and the second, the "nice" bunny.

Johnny9ball 18-04-2004 01:40 AM

Cool I like the hair on hos body nice touch. Cant wait to see his head.

Mark 18-04-2004 02:23 PM

Heh - I'm looking forward to seeing him change from cute fluffy bunny to evil psycho bitch hare. You are planning to animate the transition aren't you?

BarkingTreefrog 18-04-2004 06:28 PM

Johnny - thanks. I am planning on adding some long hairs on his elbows and around his wrists and ankles.

Mark - yeah I am planning on doing the animation. But I am not sure exactly the best way to go about it. I was thinking endomorphs, but I think that may be too much work. So then I thought about just doing some close up shots of parts changing, kind of like in the old Incredible Hulk tv show. Is there a better way?

By the way, I have the head pretty much done, just haven't had a chance to render it yet. I hope to have an update in the next few days.

Fallenswordsman 18-04-2004 06:50 PM

Lol - yep like the good old Hulk, you could just do a close up of the eye, change its colour and make it look all Ragey, then zoom back to the big ugly bunny.
And his back is just begging to be made ultra hairy!
Nice look, Barking.

Mark 18-04-2004 10:13 PM

Or possibly try for the look they used in the League of Extraordinary Gentlemen when Jeckyll and Hyde changed by having certain parts of the character bulge out (using endomorphs - just scale parts of the model).

Doing this, you can simply distort parts of the model and have the camera snap to extreme close ups for a few frames whilst quietly switching models in the background. (Perhaps have the other model in on a 100% dissolve tracking the motions of its sibling - that way, during the change you can also flash-swap them for small instants)

BarkingTreefrog 19-04-2004 01:59 AM

Both good ideas. I will look into it when I get closer to the animation part of it. Thank you both for the ideas. :)

voices3d 20-04-2004 07:45 PM

cool bunny :D

BarkingTreefrog 23-04-2004 06:35 PM

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Been working on it for the past 2 days. So here is an update.
Here is what I had from Wednesday.

BarkingTreefrog 23-04-2004 06:39 PM

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And here is the lastest update from Thursday night.

I still want to add some claws to the feet and obviously need to add the other eye. But I think I am close to done with this one.

MicroMonkey 23-04-2004 11:37 PM

eeeeey, nice :D

Fallenswordsman 24-04-2004 06:40 AM

Love the teeth and manic bulging eyes!

BarkingTreefrog 27-04-2004 08:37 PM

1 Attachment(s)
Another update. I have bailed on doing the claws on the feet and the abdominal muscles. It just wasn't looking right. I did make the fangs larger. Anyway, here he is. I think that I am done unless anyone has some good ideas or big concerns.

H.I.O.M 28-04-2004 10:44 AM

wooooh man that's really awesome...like the fur, especially the fur on the side of his head :D makes him look a little like a crasy sceintist...:D...I really like the model... excelent work dude.

bullet_evader 28-04-2004 11:03 AM

thats a cool rabbit :D i like his eyes!!!!

Liseelulu 03-05-2004 09:04 AM

Hey BarkingTreefrog...

This is So Gud...I really loved ur Avetar characters that u made. This 1 is fantasic...I think the hair coming out of the top of his ears really tops it off!!!:tup:

Fallenswordsman 03-05-2004 07:48 PM

Looks like the kind of rabbit that Victor Kiam of Remington could have used to advertise his unsightly hair removal products. Great looking cartoony model as always, Barking!

BarkingTreefrog 03-05-2004 08:27 PM

1 Attachment(s)
Another update. I don't have all of the bones in (still missing the hands and fingers) and weight maps attached (thus some of the pulling in the face), but I had enough to pose a little. I'm hoping to have it all rigged by the end of the week.

BarkingTreefrog 07-05-2004 12:11 AM

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one last update. I just need to add the buildings under him that he is crawling over.

Fallenswordsman 07-05-2004 06:47 AM

Did I read that right? He's crawling *OVER* buildings? Man, that's one big bunny! Where's Kitten Kong when you need him?

kumar 07-05-2004 10:48 AM

Very interesting,,, cool model,,, Love the fangs.. and the hunchback.

BarkingTreefrog 07-05-2004 08:30 PM

1 Attachment(s)
Ok, here ya go. Buildings added. I think I am done playing with this one, untill I get the "cute" bunny finished and start on the animation.

BarkingTreefrog 07-05-2004 08:32 PM

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and a little wider view

Mark 07-05-2004 10:43 PM

Yeek - that is definitely not what I want hanging around at easter time...

marshal_ni 08-05-2004 01:48 AM

看看有没有人能够看懂。呵呵

marshal_ni 08-05-2004 01:49 AM

why?!my ???!!

BarkingTreefrog 29-05-2004 06:29 PM

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Have made some progress with the cute and fuzzy Otis. Comments more than welcome.

sspikedudley 30-05-2004 10:52 AM

hey just a comment about the wide render when you set up sky tracer if you put textured clouds on and put it on the ST clouds material set the axis to Y you will et a much more realistic looking sky


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