Lightwave Community at SimplyLightwave

Lightwave Community at SimplyLightwave (http://simplylightwave.com/forum//index.php)
-   W.I.P (http://simplylightwave.com/forum//forumdisplay.php?f=11)
-   -   Hell's Prison (http://simplylightwave.com/forum//showthread.php?t=4361)

JohnD5000 10-12-2005 07:30 PM

Hell's Prison
 
1 Attachment(s)
Alright, I'll stick this up as well. This is something I'm working on for another class. It's a prison set in Hell. I'm going for scary but funny at the same time (hence the neon sign). Here's the start of the exterior, there'll be an interior to it as well. And yes, I know it has a tail, I also wanted to add a bit of strangness to it, seeing as it's in Hell!

davie563 10-12-2005 11:42 PM

lol, yeah like the tail ! :attn:

Looks good, cant wait to see more. I think everybody is workin on Virtual Environments the now so they have somthing to show on Wed :)

Good modelling :beer:

JohnD5000 14-12-2005 05:25 AM

1 Attachment(s)
Alright, exterior modelled!
Didn't help that I had no electricity for 7 1/2 hours and couldn't get on with it. :angery:
First, here's the terrain that the prison is in:

JohnD5000 14-12-2005 05:26 AM

1 Attachment(s)
Next we have the outer walls and defences to keep people in the place:

JohnD5000 14-12-2005 05:28 AM

1 Attachment(s)
Here's a close up of the defences on one of the turrets. Crossbows and searchlights, an unusual combination I know:

JohnD5000 14-12-2005 05:30 AM

1 Attachment(s)
And finally for now, what's inside the walls. The prisn is finished and I have added some accesories around it:
Next up, model an interior, texture it all and get the lighting etc figured out. :zzz:

davie563 14-12-2005 01:56 PM

looks cool, just make sure u focus on scale...

I think that thing they hang ppl on should be 1/2 the size it is now, its nearly the same size as both floor, the prison looks like it would hold 8ppl tops, make it 1/2 size and ur set

JohnD5000 14-12-2005 08:08 PM

That's what Simon was sayin, think I'll just make the prison x2 size!
You think the rest of the objects round about are to scale of the hanging thingy?

davie563 14-12-2005 09:39 PM

yeah, they seem in scale to the hanging thing, but its hard to see while the house is that why, get an updated pic up :p

JohnD5000 14-12-2005 10:02 PM

While it's what way? Big, I'll get an updated pic up when I decide to do something and there's something to update it with.

JohnD5000 21-12-2005 07:30 AM

1 Attachment(s)
Alright, time to get cracking with my interior but before I do, here's my resized image, lemme know if the scale is better now!

JohnD5000 15-01-2006 03:13 AM

1 Attachment(s)
Alright, some of this I'm happy with and some of it I'm not but I thought I should post the finished product.
I think it turned out looking too cartoony and the lighting didn't turn out exactly how I wanted.
But here's a long shot of the exterior:

JohnD5000 15-01-2006 03:14 AM

And a closer image of the building:

JohnD5000 15-01-2006 03:15 AM

1 Attachment(s)
Oops, here's the image:

JohnD5000 15-01-2006 03:17 AM

1 Attachment(s)
My crossbow:

JohnD5000 15-01-2006 03:18 AM

1 Attachment(s)
The noose:

JohnD5000 15-01-2006 03:19 AM

1 Attachment(s)
The stocks and axe:

JohnD5000 15-01-2006 03:21 AM

1 Attachment(s)
An intimidating angle:

JohnD5000 15-01-2006 03:26 AM

1 Attachment(s)
And now on to my interior, sorry I didn't provide wires of this it was taking me too long to do anything with it because of the high poly count. As you can see I have beds of nails, there's six beds in each cell, four cells in the room, 112 nails to a bed, each 24 polys round and cut up to create the point. And at first, before I knew how much I was going to make I had sub patched them, so this slowed it down a lot, and un subpatching them even took a long time.
So anyway, here's a render of the inside:

JohnD5000 15-01-2006 03:28 AM

1 Attachment(s)
Here you can see the inside of one of the cells:

JohnD5000 15-01-2006 03:29 AM

1 Attachment(s)
And a better shot of a toilet:

JohnD5000 15-01-2006 03:30 AM

1 Attachment(s)
Don't worry, nearly finished, here's a shot of the other side of the room:

JohnD5000 15-01-2006 03:31 AM

1 Attachment(s)
And here's a closeup of the electric chair (in full view of the cells):

JohnD5000 15-01-2006 03:34 AM

I now have a while that I can use to concentrate on my main project, so look out for more updates on my Tyrobosaurus Mechs thread very soon!

davie563 15-01-2006 03:15 PM

looks cool john, when am i goin to get to see ur Character Animation, next time ur on MSN send us a compressed version, plz :p

Im looking forward to seein ur CA4 develop, were i last saw it it was lookin very impressive !

:beer:

JohnD5000 15-01-2006 04:44 PM

Yeah man, my CA4 will get in production soon, probably do some this week, or maybe next week, got a few plans on stuff to do over the next few weeks an not enough time to do it in :angery: .
Aw well, my character animation will be winging it's way to you in a few minutes if your still on!


All times are GMT. The time now is 12:15 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
SimplyLightWave.com 2011