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lwfreak 09-09-2006 02:52 AM

problem in my link
1 Attachment(s)
i did a simple link animation...and i have attached the files with this the 31st frame my link is showin an unusual move..can somebody plz check my file tell me where im wrong..thank u

TowerFan 09-09-2006 10:11 PM

1 Attachment(s)

Took a look and I've had this problem with character elbows and knees.

I attached a fixed version of the project for your reference.

What I do is prebend the joint a little. Sometimes if the bones are on a perfect plane you'll get these twitchy reversal type movements. In your case, I used the JointMove and moved the problem joint a little bit positive on the Y axis, then adjusted the nulls a bit on the Z. Probably not the textbook fix, not sure how the moved joint will effect your model deformation, but the twitch is gone.

Happy LWing!

lwfreak 10-09-2006 12:31 AM

thank u towerfan...for spending time to look at my problem...when i tried to follow ur steps..i couldnt able to complete JOINTMOVE operation... when i finished moving the joint a msg box pops up n says "IK WAS DISABLED BY THIS TOOL" ..n after tht nothin works only the nulls r rotating how to enable IK again...thanks

TowerFan 10-09-2006 03:03 PM

Setup Tab -> General -> "Enable IK" tool


lwfreak 10-09-2006 06:59 PM

thanks for the tip towerfan...things r goin fine..

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