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Rendering bones
Hey fellas,
Just an easy question. Can bones be rendered in Lightwave? I know in Max bones can be toggled on/off to be rendered, but i cannot find any help on this for Lightwave! |
Do you mean rendered in the viewport? They can be turned on in the viewport so you can see them useing bone X-ray. I know its there but I dont know where it is hehehe.... mabye someone with a little more expertise can help find it.
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No not just rendered in a viewport, but actually output in my animation as visible objects.
As strange as it may sound the bones are the perfect shape for what i need in my current piece!! |
i don't think so
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You would have to model the bones, then attatch bones to the models of the bones. I hope thats not to confusing.
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