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-   -   from geometry to hypervoxels (http://simplylightwave.com/forum//showthread.php?t=1417)

lan308 20-11-2003 12:01 PM

from geometry to hypervoxels
 
i need help! i`m trying to animate a logo, i want the letters to turn to smoke and disapear, do i need to change the geometry to particles somehow so i can texture them with a hypervoxel texture? i`m really new to the 3d world, but loving it loads!!!:D

Mark 20-11-2003 02:17 PM

Hmm. I'm no expert with HV and Particles, but I'd be tempted to look at something like making your text a particle emitter (for the smoke), and tweaking the particle surfacing and motion to achieve the effect you want. Then, when you start generating the smoke from the letters, begin to dissolve the solid text using an envelope.


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