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-   -   underwater caustics (http://simplylightwave.com/forum//showthread.php?t=2207)

simple 19-03-2004 11:43 PM

underwater caustics
 
1 Attachment(s)
hey, i`v just really started using Lightwave 7.5, was a 3d Max user for a bit. Now am making an underwater animation, and i`ve tried using volumetric lighting, light projections as well, and i cant seem to get the effect of light hitting the surface of the water, and reflecting on the sea bed. Anything i try is render intensive, that doesnt matter really, its getting it to look right. Any idea, tis hard. :alien:

Mark 20-03-2004 12:32 AM

Hmm.. not entirely sure, but as a first bash I'd be tempted to pop an animated procedural (or image map) onto the colour and possibly luminosity (although faint) channels of the sea bed. Make the colour of the caustic areas gradient in from deep blue to white...

simple 20-03-2004 08:19 PM

thanks for that never thought of actually effecting the sea beds material.

PolarBear53 23-03-2004 02:05 AM

How does it look? I'm curios!

simple 24-03-2004 08:03 PM

it looks much better thing is as am a bit of a new be i still hav to think about other things like texturing the surface more, and prop objects like, well for my animation will hav to have, some sort of destroyed city, or summit, will post the image in work in progress for u guys to hav a look at and tell me waht u think. thanks

simple 24-03-2004 08:17 PM

there is an image in W.I.P. if anyone is interested.


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