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Noratio 05-07-2004 11:08 PM

July Noob Noratio
 
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I need to model a lowpoly statue to multiply similarly in scene, for those triangles.

Noratio 05-07-2004 11:26 PM

Actually a torso and a statue and I might seek readymade stuff first.

voices3d 06-07-2004 05:53 PM

cool horces :)

Noratio 10-07-2004 12:40 AM

Still rigging...these are thre fellows, no time for textures, maybe I'll wipe off those that exists.

Noratio 10-07-2004 12:42 AM

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These I mean:

Noratio 10-07-2004 12:43 AM

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post one at the time it seems

Noratio 11-07-2004 08:47 PM

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IK's set for both characters. I wonder if I should learn to set morphs or to try to manage with bones, I need the time for animation too.

mtmckinley 11-07-2004 09:18 PM

looking cool :)

Noratio 11-07-2004 11:34 PM

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I need to sleep also. I think I'm doing fine with bones, need more of them and I'll add mophs to eyes, lips, nostrils...if possible in demanded time.

Fallenswordsman 12-07-2004 05:47 AM

Looks excellent! Nice looking character and some nice expressions.

Noratio 12-07-2004 11:36 PM

Thanks Fallen,
I changed my mind and I am learning morphs, it can't be that hard. I don't know if this challenge is going to be extended, but I assume that I can sew something together anyway.
...Back to the bench, ain't gonna sleep tonight...

MeanPi2 13-07-2004 03:26 AM

Impressive. As Fallen said great expressions.

Noratio 14-07-2004 09:52 PM

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Aargh,
it is still one month and I started morphing. It ain't that difficult umph, untill I realized I NEED MORE POLYS!

Noratio 14-07-2004 09:58 PM

Probably would be better to use bones on his chin and morps on eyes nd nostrils and lips, rounded cheeks too for eating. That previous image was hole jaw on morphs, dont really work. Any idea which way to go?

colto 14-07-2004 10:09 PM

Just subdivide the chin and rearrange the poly's. There is no need to do the extra work! Hope this helps! ;)


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