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-   -   Printing? (http://simplylightwave.com/forum//showthread.php?t=2785)

neoranger 06-07-2004 09:36 AM

Printing?
 
me again lol thanks for all the info
so far :). Ive rendered my Object and
it looks lovely and sharp but when i save it
to a tif file and put it in photoshop it looks
blured. Is there anway to print a nice sharp image?
thanks in advance

Fallenswordsman 06-07-2004 12:46 PM

Have you tried saving it as something else like a BMP or JPG?

neoranger 06-07-2004 12:58 PM

Yes but they are more compressed then tifs.
When you goto save there is 3 different options
ie. save exposed, Save RGBA, Save resampled.
Does this have anything to do with the quality?

Fallenswordsman 06-07-2004 02:32 PM

lol - no idea I'm afraid - I'm gonna have to try it for myself!

neoranger 06-07-2004 03:32 PM

ok cheers mate.
Also i forgot the shortcut key for camera options in lightwave.
Also lol my shadow is really hard edge, what the best way to get a
fethered ede on my shadows

rich_is_bored 06-07-2004 05:24 PM

It probably won't make a difference but try TGA format. There shouldn't be any compression artifacts as the only type of compression targas support is RLE which is lossless.

Capital C followed by lowercase p will bring up camera properties.

Switch your light type to spotlight, area, or point light.

kumar 06-07-2004 05:36 PM

Ok,,, my thoughts on this,,, shadow,, you play with the properties,,, might want to try shadow maps as to raytrace... or then again set the buffer and get the shadow out and then do it manually if you desire more control. Ok hope i am not confusing you... look up the light properties... will help you. Ok the resampled and exposed are when you play with the rendered image in LW,,, maybe the dark and light settings to get more exposure... or to save out the alpha of the image, you plan to use later in photoshop.

Oh ya as for formats... i use PNG if its for norm stuff,, and either TGA or TIFF for more complex uses.

neoranger 07-07-2004 01:04 PM

Thanks for the info i got a nice sadow no using shadow maps but the shadow loks really pixulated. Is there any settings that i need to use to get a nice flowing shadow?
thanks again for all the help

R4s1n 08-07-2004 09:49 AM

Try applying Anti-Aliasing on the camera. Go into properties of the camera (hotkey 'p") and set the Anti-Aliasing to whatever desired effect. For every level that you go up the render times go up as well. Hope that helps!


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