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Reflecting an object on the surface
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Guys, tell me if I am wrong. Look at the attached image, I am trying to figure out how to reflect the object on top of the surface. I have some idea, but tell me if I am on the right track.
1 Create a flat object (box) and apply reflection to it. Them place the object I want to reflect of on the plane. My only problem is getting it to look as glossy as the attached imaged. |
Ezy
For your refliction obj Go to your texture editor change specularity to 25% and glossiness to 0% and in your enviroment tab select refletion blurring to 25 % There it is.
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Give it either a background image (HDR probe works best) or use the textured environment in the background options
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