![]() |
WIP: Claymation Project
Hey all,
Haven't posted in... well a long time, been busy at uni and stuff so haven't had much time for LW :( Anyway me and techi have been given a group uni assignment recently and part of it involves Claymation. (Chicken Run Stuff) Woo Hoo :p Only has to be basic characters/animations and under 45 seconds long, but should be cool! Will post pics / updates;) |
1 Attachment(s)
OK, so here is some more info, the animation is going to be a western theme YeeHaa!
There is going to be two characters: - A cowboy (Sheriff) - An Indian I have seen a few posts discussing different modellers, how about this, Plasticine 80p a pack what a bargain! The pic below is the character I have made, the slightly drunk sheriff, god this is fun haven't used plasticine since i was like six! lol :) |
Excellent :D Now all you need is a decent digitiser and you can bring him into Lightwave ... lol
|
1 Attachment(s)
This is techi's indian...
|
1 Attachment(s)
And the both of them together...
|
Mark,
thats the way I started, my characters were in plastilline and scanned them with DSculptor boned and ready to go with textures too. All tris and 30 000 polys each, ooh what a mess. I sure have remodelled then few times and polycount is 10 times lower. So I don't know If there is scanner that makes quads and textures that aren't uneditable as each polygon from Dsculptor had its own projection. Everytime I have a bad day I miss plastilline due it is pleasure to animate. |
All times are GMT. The time now is 12:44 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
SimplyLightWave.com 2011