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Celshade character for a short project.
Hello again.. thought i would drop by and post my latest work from my next little project.
Here is my soldier character from a celshade animation i'm working on. http://home.ma.rr.com/dlogic/Soldier.jpg And here is a small quicktime of him in motion.. Nothing major SOLDIER |
Wow! Looks Great! Just the right amount of detail for a cel-shaded dude. Only problem I can find is in the animation. When the guy turns there is no lower edge to his belt so it looks like it is connected to that strap over his groin. this makes it appear as if the waist and groin area are connected and makes it look like they are bending. But this is due to the cel-shader not your model. Otherwises it is a great model!
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Have to agree.... Top notch piece of work.
I'd also have to add a crit over the hands holding the rifle (OK, I understand though that this is just a test) - in the anim, it's patently obvious that the hands aren't actually gripping the forward brace - get some proper articulation going in the skeleton for these and it will look superb. |
Hey thanks for the replies..
I know about the hands, i'm actually gonna remodel them to better fit the character... I'm hoping to fix all of the things so i can get this project moving.. I will have some new characters to post soon.. THanks:) |
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