Lightwave Community at SimplyLightwave

Lightwave Community at SimplyLightwave (http://simplylightwave.com/forum//index.php)
-   Previous Challenges & Competitions Area (http://simplylightwave.com/forum//forumdisplay.php?f=27)
-   -   July/Aug - Norm - iamsthitha (http://simplylightwave.com/forum//showthread.php?t=4024)

iamsthitha 13-07-2005 11:40 PM

July/Aug - Norm - iamsthitha
 
Hi!
I'm new to this forum, even though I've been digging into a good bit of the tutorials here.
This contest seems interesting.. I like the focus on lighting and mood instead of focusing on modelling and texturing.

I'm not that good at lighting, but that's gonna change soon!

My idea is...
A dark and scary environment with a really disturbing closeup of a really repugnant face.
Concept sketch coming soon!

David 14-07-2005 12:10 AM

Welcome and good luck with the challange.

David

iamsthitha 16-07-2005 02:07 AM

Hey! thanks for the welcome!

I've changed the concept.
The dark and scary environment will be downtown hell.
And I'm thinking about whether or not to put Mr. Devil in the scene with a wicked grin.

Here's the starting concept for the city:

http://img300.imageshack.us/img300/7...cityout4st.jpg


And the first set of buildings will look something like this:
http://img300.imageshack.us/img300/1...ingset15wn.jpg

Of course there's gonna be lots of fire all over the place
And dark stormy weather.

colto 16-07-2005 05:07 AM

cool idea!

sandfish 19-07-2005 08:59 AM

What the HELL?
 
it IS hell
good work iamsthitha :)
if u want some inspiration look for Wayne Barlowe artist paintings....straight from hell !!!
good luck !

iamsthitha 23-07-2005 05:04 PM

I looked at Wayne Barlowe's art... too scary for me :mg:
Anyway.. a few more concepts...(bear with me I drew these on a notepad with a pen in a moving bus)
I decided to put a statue of the devil in the foreground.
Here's what the statue's gonna look like
http://img16.imageshack.us/img16/570...tatuebw9ab.jpg

And here's a block sketch of the entire scene
http://img16.imageshack.us/img16/567...bwsmall2ms.jpg

And... finally some real 3D
Here's the first building in a block scene
http://img16.imageshack.us/img16/982...ilding10bi.jpg
I need to fix the horns so they dont look like chilli peppers.

Criticize please :)

equinox 23-07-2005 06:48 PM

thats gonna be a good looking helltropolis keep us posted i like the concept .

iamsthitha 24-07-2005 05:59 PM

Another building behind the first one.
Plus more reflective blocks and a gradient backdrop! :)

http://img233.imageshack.us/img233/6...ilding21rm.jpg

Criticize!

Sharp 24-07-2005 06:07 PM

kool looks good

you asked for a crit so i stared at it awhile carnt really find much wrong atsept perhaps the slanted reflections unless you where going for that look

iamsthitha 25-07-2005 01:49 PM

Hey,
Yea I fould the slanted reflections a little wierd too, but that's caused by the slanted walls of the building. Most of the other buildings should have normal reflections.
Anway, I was trying to get some clouds but its just not working right :headbang: HELP!

Here's what I've got so far:
http://img324.imageshack.us/img324/3...dssmall3cl.jpg

Someone tell me how to fix the clouds

sandfish 25-07-2005 02:53 PM

nothing wrong with the clouds
 
the "problem" is the reflection of it on the buildings, causing to dominate entire image.
also being all just red and black colors, adds to confusion in this particular render. where the building ends and the sky begins?
one way to fix this, would be to change the form/density of the clouds, making it nonuniform. btw ... is there a sky(heaven) in hell??? just a thought :)
another thing that could help, changing the bulding textures. making each different not just in form.
hope i help a bit :blush:

digitalshow 28-07-2005 02:27 PM

I agree with it being hard to see where the sky ends and the buildings start. Maybe the buildings/reflected glass need a slight color shift to help tell them apart. Try like a firey orange for the land/building area...and leave the sky that spooky blood red.

But as for as the clouds...I like what you have already. They look like billowing smoke - which seems appropriate for the location.

iamsthitha 29-07-2005 02:52 PM

:headbang: :headbang: :headbang: :headbang: :headbang: :headbang: :headbang: :headbang:

I need to fix the clouds!
But its not working
I want them to look like clouds.. not smoke
And they're only getting worse
http://img78.imageshack.us/img78/296...s2small1qe.jpg

The clouds look like satin now :angery:
sandfish: I tried everything u said.. but it didnt help too much.
Maybe I'll go back to the old smokey if I dont get anything better

As far as the buildings go.. I know they're kinda vanishing into the sky. The textures there are just stand-ins. All of them are gonna change to something much clearer. And it wont be sooo red.

equinox 29-07-2005 05:17 PM

are you using a skydome or textured enviroment or a background image of the 3 i would use a skydome it will spread the texture out more evenly around the buildings...... hope this helps

equinox 29-07-2005 06:59 PM

1 Attachment(s)
here is a quick thing i did to show you i hope it helps.


All times are GMT. The time now is 04:17 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
SimplyLightWave.com 2011