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July/Aug - Norm - iamsthitha
Hi!
I'm new to this forum, even though I've been digging into a good bit of the tutorials here. This contest seems interesting.. I like the focus on lighting and mood instead of focusing on modelling and texturing. I'm not that good at lighting, but that's gonna change soon! My idea is... A dark and scary environment with a really disturbing closeup of a really repugnant face. Concept sketch coming soon! |
Welcome and good luck with the challange.
David |
Hey! thanks for the welcome!
I've changed the concept. The dark and scary environment will be downtown hell. And I'm thinking about whether or not to put Mr. Devil in the scene with a wicked grin. Here's the starting concept for the city: http://img300.imageshack.us/img300/7...cityout4st.jpg And the first set of buildings will look something like this: http://img300.imageshack.us/img300/1...ingset15wn.jpg Of course there's gonna be lots of fire all over the place And dark stormy weather. |
cool idea!
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What the HELL?
it IS hell
good work iamsthitha :) if u want some inspiration look for Wayne Barlowe artist paintings....straight from hell !!! good luck ! |
I looked at Wayne Barlowe's art... too scary for me :mg:
Anyway.. a few more concepts...(bear with me I drew these on a notepad with a pen in a moving bus) I decided to put a statue of the devil in the foreground. Here's what the statue's gonna look like http://img16.imageshack.us/img16/570...tatuebw9ab.jpg And here's a block sketch of the entire scene http://img16.imageshack.us/img16/567...bwsmall2ms.jpg And... finally some real 3D Here's the first building in a block scene http://img16.imageshack.us/img16/982...ilding10bi.jpg I need to fix the horns so they dont look like chilli peppers. Criticize please :) |
thats gonna be a good looking helltropolis keep us posted i like the concept .
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Another building behind the first one.
Plus more reflective blocks and a gradient backdrop! :) http://img233.imageshack.us/img233/6...ilding21rm.jpg Criticize! |
kool looks good
you asked for a crit so i stared at it awhile carnt really find much wrong atsept perhaps the slanted reflections unless you where going for that look |
Hey,
Yea I fould the slanted reflections a little wierd too, but that's caused by the slanted walls of the building. Most of the other buildings should have normal reflections. Anway, I was trying to get some clouds but its just not working right :headbang: HELP! Here's what I've got so far: http://img324.imageshack.us/img324/3...dssmall3cl.jpg Someone tell me how to fix the clouds |
nothing wrong with the clouds
the "problem" is the reflection of it on the buildings, causing to dominate entire image.
also being all just red and black colors, adds to confusion in this particular render. where the building ends and the sky begins? one way to fix this, would be to change the form/density of the clouds, making it nonuniform. btw ... is there a sky(heaven) in hell??? just a thought :) another thing that could help, changing the bulding textures. making each different not just in form. hope i help a bit :blush: |
I agree with it being hard to see where the sky ends and the buildings start. Maybe the buildings/reflected glass need a slight color shift to help tell them apart. Try like a firey orange for the land/building area...and leave the sky that spooky blood red.
But as for as the clouds...I like what you have already. They look like billowing smoke - which seems appropriate for the location. |
:headbang: :headbang: :headbang: :headbang: :headbang: :headbang: :headbang: :headbang:
I need to fix the clouds! But its not working I want them to look like clouds.. not smoke And they're only getting worse http://img78.imageshack.us/img78/296...s2small1qe.jpg The clouds look like satin now :angery: sandfish: I tried everything u said.. but it didnt help too much. Maybe I'll go back to the old smokey if I dont get anything better As far as the buildings go.. I know they're kinda vanishing into the sky. The textures there are just stand-ins. All of them are gonna change to something much clearer. And it wont be sooo red. |
are you using a skydome or textured enviroment or a background image of the 3 i would use a skydome it will spread the texture out more evenly around the buildings...... hope this helps
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1 Attachment(s)
here is a quick thing i did to show you i hope it helps.
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