Lightwave Community at SimplyLightwave

Lightwave Community at SimplyLightwave (http://simplylightwave.com/forum//index.php)
-   LightWave Basics (http://simplylightwave.com/forum//forumdisplay.php?f=7)
-   -   cycling procedural texture (http://simplylightwave.com/forum//showthread.php?t=4206)

meerah 27-09-2005 08:44 AM

cycling procedural texture
 
Can anyone please recommend me some trick how to cycle a procedural texture? I have a volumetric fire and need to export it and use it as a loop..I do not want it to be more complex so do I have to try finding 2 frames, at the start and at the end, which somehow match or can I somehow cycle that texture ?
Cheers

nemac4 27-09-2005 06:27 PM

Lightwave's procedural textures are 3d and can be rotated for seamless loops. If your fire has a procedural moving in the Y direction,.. you should change it to pitch rotation rather than movement on Y. You can then set it to rotate at 360 degrees for a seamless loop.


All times are GMT. The time now is 06:27 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
SimplyLightWave.com 2011