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automated action
Hi all,
I'm trying to animate a simple spacy hatch and would like to automate some things, but don't know how to begin, never done this before. the idea is this : doors slide open in opposite directions, and second doors behind it slide open aswell on a 90° bank angle. ( like a cross ) Is there a way to easily animate this in one action through a simple slider or null, instead of animating each door separately ? I'm thinking of a morphtarget or a null to control the action, but I dunno what's easiest, or where to begin ?!:confused: any ideas ? |
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