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Hypervoxels Problem
I'm still new to hypervoxels so I may be looking right at the solution to the problem and not know it. The problem is my hypervoxels keep disappearing when rendering even when there right at the camera. They only show up at about 75 meters on and further. I dont have any falloff on that I know of and I'm not using any gradients for distance or anything so I don't know what it is. Even when I put them face to face in the viewport it shows up fine, but when I render it's gone. Can anyone help me or is it supposed to be like this?
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That sounds odd. Mabye try some HV tutorials and see if you still have the same problem.
http://dsnake.de/tutorials.htm |
Re: Hypervoxels Problem
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Could you post a screen grab or two? |
Well I don't have the Fixed Near Clip Distance on. I am using sprites but I've used them once before and didn't have this issue. Can't put the pictures up right now but will try to later.
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Sounds like the camera is Inside the HV's, like they are too big... did you try resizing the grid?
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Yeah I've tried resizing everything at this point. I made another test file with it doing the same things and it worked, but for some reason in the file I need it to work with it wont, so I know I can make this work and that it will work, I just dont know what I'm doing to make it not work.:confused:
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well if it's not working with an object in the scene....depending on how complex the HV animation is, you could probably just add the effect in post. Heck it would be quicker if you just set the scene up with just the lighting and animation and add all the SFX and composites in fusion or AfterEffects. It'll speed up your render time too :P
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1 Attachment(s)
Here's a picture of it. I don't know if I did this right but hopefully it's in the attachment. I put the camera up high above the HVs and it still shows them disappearing half way across the scene.
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