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Reflect laser beam?
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I'm trying to reflect a laser beam with a mirror(like on a holography table). I'm using a spot light with volumetrics, radiosity, and caustics on... I have two questions:
1) Is there a better (i.e. more effective) way to make something that approximates a laser beam? 2) I've added a small box with 100% reflection (i.e. a mirror), but when rendered, the beam doesn't reflect off the mirror, but only internally (INTO the mirror). Is there a way to make the beam reflect back from the mirror? See the attached pic for reference of the problem. Thanks, LeRoy3rd |
Make another laser and place it behind the mirror. Calculate the angle of the reflected beam and rotate the second laser so it maches that angle. Tweak it 'till perfection.
:beer: |
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