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paintballfrog99 26-10-2006 04:56 PM

file types
 
What type of file types does lightwave support?
I have a game in which the models I want to edit are .gbxmodel types. If you know if this would work tell me, and the reason I haven't tried it yet is because I don't have lightwave YET. Thanks for any and all help.

Mark 28-10-2006 07:35 AM

Never heard of a .gbx format. Your best bet is to read the documentation for the Game API you're working with. This should give you some further idea on what the file format is. Many game engines rely on a separate piece of software to convert a more common mesh into a filetype they can use internally, so this might be what's required here...

paintballfrog99 28-10-2006 09:00 AM

Well, I just found a program that converts that type of filetype into a .obj and/or .3ds, and I think that lightwave opens these types correct?

Mark 28-10-2006 10:50 AM

It can indeed. It will work with either format. 3DS being the 3D Studio file format and OBJ being the Maya native format.

paintballfrog99 28-10-2006 09:26 PM

Ok, thank you for all the help. I found out that lightwave should be here tommorow too so hopefully I could try this out.


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