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-   -   couple of questions from newbie (http://simplylightwave.com/forum//showthread.php?t=4893)

Sil-Valeor 28-10-2006 01:05 AM

couple of questions from newbie
 
Hello!

I'm verry new to LW, and althought as far as I have tryed it, I prefer maya, but LW also seems to be ok. Anyway, since I'm a noob, I will post some questions in this thread, so I don't open new one for every question I have.

My first would be: In Layout, how would I snap Null to the bone?
And How would I make so that when I rotate null, I also rotate some bone?

TowerFan 28-10-2006 04:02 AM

To snap a null to a bone, you have to uncheck "Parent in Place" which is located on the Options panel. Then parent the null to the bone. The null's pivot point will move to the bone's pivot point.

To then have the bone move when the null is moved, re-check the Parent in Place, un-parent the null from the bone, then parent the bone to the null.

Hope this helps.

Sil-Valeor 28-10-2006 07:57 PM

tnx!
But there's a problem. The top bone is called Bone1. when I set for parent bone 1 and for tarteg null, it goes all wierd. any ideas?

TowerFan 29-10-2006 12:05 AM

Goes wierd how? Need more info to go on. Either describe in detail what's happening or attach a screenshot.

Sil-Valeor 29-10-2006 05:14 AM

oK, it works now. Thougth IK on arms doesn't works in every pose like I would like, sometimes it bends in wrong direction. What is important when you're setting up ik?
Also, How would I increase texture quality in the view port? because in the viewport, the texture is really low res, I would like too increase it, butwhow do I do that?

TowerFan 29-10-2006 07:58 AM

Check this thread for that same problem with IK.

http://forum.simplylightwave.com/sho...&threadid=4823

In the Display Options panel in Layout you can control how much or how little the OpenGL functions.


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