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blakesDesk 16-02-2007 02:37 PM

Rendering the Modeler Screen
 
Dear Everybody,
I really, really like the look of an object I've built in the Modeler Veiw Ports.
Anyway to render exactly what I see in Modeler? Or am I forced to emulate what I see in Modeler, in Lightwave?
Blake

rwhunt99 19-02-2007 04:39 AM

Hi BlakesDesk,
I am going to assume you are new to 3D and Light Wave.

Normally what you do is after creating a model and any other 3D asset that is used in a "scene" it is then opened in "Layout" that is the second part of LW. It is there that is considered the stage. You set and position your objects and camera and lighting to suit. Most people will surface their objects here while they are adjusting their lighting. you position the camera which will render the scene as it is seen through the camera.

When you surface your object, you may need to go back into "Modeler" to create surfaces that may be UV-mapped to the surface. In the surface editor you can fine tune your surfaces to get the look you want.
That's the short end of the whole process, I hope it will help you. There are many tutorials here on this site and also many other sites that can get you up to speed in the numerous steps to a good finished scen or animation.

;)

admiralbcd 19-02-2007 11:35 AM

not sure exactly what look you're after...if it's the outline look that you want, then try the free tutorial part of the mclaren wire render.

it gives you this kinda look :

http://users.pandora.be/admiral/McLarenwire.jpg

Fallenswordsman 19-02-2007 12:42 PM

Which particular viewport and viewmode are you looking to emulate? Are you looking to render the perspective view, for example with wireframe or are you looking to render front view in wireframe shade?

blakesDesk 19-02-2007 01:07 PM

Yes! The Outline Look that might be just the thing...
The Perspective window Wire Frame Shade view is what I'm talking about...

Thank you very much rwhunt99, Fallenswordsman & admiralbcd .
Blake


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