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-   -   WIP - Serenity - Firefly Class Freighter (http://simplylightwave.com/forum//showthread.php?t=5670)

TowerFan 25-04-2011 02:52 PM

WIP - Serenity - Firefly Class Freighter
 
Hey all. Got an email for the new SimplyLightWave. Looks really great. Thought I'd contribute by posting my progress on Serenity. It's a Firefly class freighter from the much loved, but short lived, TV series Firefly. Been working on it about a month. Still need to complete the cargo bay, landing gear, and the shuttles. And texturing, of course. Admitedly, it's a tutorial from another site.

http://i73.photobucket.com/albums/i2...enity_014a.jpg

http://i73.photobucket.com/albums/i2...enity_014b.jpg

http://i73.photobucket.com/albums/i2...enity_014c.jpg

http://i73.photobucket.com/albums/i2...enity_014d.jpg

http://i73.photobucket.com/albums/i2...enity_014e.jpg

arma 25-04-2011 03:44 PM

Sweet

Hehe i have that tute too

Great series ... love the ship

David 25-04-2011 03:55 PM

Looking good mate :) Still can't believe they canceled that series :(

Mark 25-04-2011 05:11 PM

Looking really sweet that. I tried it in Modo but got into all sorts of trouble modeling the midsection ... might have to go and revisit it sometime now...

TowerFan 25-04-2011 05:40 PM

Thanks all for the comments. It's gettin there...

Quote:

Originally Posted by Mark (Post 44092)
Looking really sweet that. I tried it in Modo but got into all sorts of trouble modeling the midsection ... might have to go and revisit it sometime now...

The author of the tute started the dome area as a sphere, then built down and out from there. He extended and tweaked points all the way up the neck. That approach looked tough to me, so I decided to spline patch the mid section, neck, and head, then build in the details. I don't know what tools Modo has but this approach worked out pretty well in LW. Here's some grabs from that stage.

http://i73.photobucket.com/albums/i2...enity_012a.jpg

http://i73.photobucket.com/albums/i2...enity_012b.jpg

http://i73.photobucket.com/albums/i2...enity_012c.jpg

bullet1968 26-04-2011 03:24 AM

Mate that looks good! Never got into the series...and by the time I did it was gone...it had promise..oh money hey!...nice model mate. Only a month!!! jeez I wish I had more time LOL that would be 3 months for me...if my missus didnt kill me first for being a nerd...:)

cheers bullet

Mark 26-04-2011 06:59 AM

Quote:

Originally Posted by TowerFan (Post 44093)
I decided to spline patch the mid section, neck, and head, then build in the details.

Yeah, I think that's a much better idea than trying to extend points all over the place. I followed as far as stenciling the vents in the band at the front of the midsection ... that's where it all fell down since Modo (certiainly in 301) wasn't particularly good at performing the boolean operations on curved surfaces ... plus by that time I wasn't really happy with the result anyway so kinda dropped it.

There's patching/skinning tools in modo, but I've never really used them ... might need to break out the docs and have another look to see what I can do...

bullet1968 26-04-2011 07:08 AM

Im a noob in Maya Mark but I have found that seperate geo helps me...dont shoot me LOL just curious on how other formats work...

cheers bullet

TowerFan 26-04-2011 02:55 PM

Quote:

Originally Posted by bullet1968 (Post 44096)
Mate that looks good! Never got into the series...and by the time I did it was gone...

Thanks, bullet. I hadn't seen the show until after I started the tute. I knew about the show, and have always liked the ship, just hadn't gotten around to watching it. When I finally did, whoa. What a show! I wish SciFi or someone would pick it up and run with it. Would probably be popular.

Quote:

Originally Posted by Mark (Post 44099)
... that's where it all fell down since Modo (certiainly in 301) wasn't particularly good at performing the boolean operations on curved surfaces...

I hadn't really used stencil or boolean until this tute. LW isn't so great at stencils and booleans on curved surfaces either. Often takes lots of trial and error until they get close enough to tweak and make work. I try to avoid those functions as much as possible. I've found out though that if the stencil matches the curve of the target the odds of getting good results are a bit better.

TowerFan 27-04-2011 05:24 AM

Finished the Cargo Bay and Landing Leg Housings.

http://i73.photobucket.com/albums/i2...enity_016a.jpg

http://i73.photobucket.com/albums/i2...enity_016b.jpg

http://i73.photobucket.com/albums/i2...enity_016c.jpg

TowerFan 29-04-2011 04:53 AM

Finished the asymetrical details.

http://i73.photobucket.com/albums/i2...enity_015a.jpg

http://i73.photobucket.com/albums/i2...enity_015b.jpg

http://i73.photobucket.com/albums/i2...enity_015c.jpg

bullet1968 29-04-2011 04:55 AM

Seriously nice detail mate....very nicely done.

cheers bullet


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