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Character Tut
Well i went through the Movies and everything worked just fine exept one thing TT
I think it's in the second part when u adjust the thighbones (using the Pivot Record).My problem is i can't seem to change it's radius, it's bending outword wich look's quit silly ^_^ I tryed again using that option but it's not changing anything.But i can use the Pivot rotation to get it there , but it wont stay in place??? Thx for any help^^ :confused: |
did you create keayframes immediately after changing the pivot rotation?
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Yes, but it still seems to defom weird.
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have a screenshot handy? or maybe you could even post the scene and model (as zip please) so I can have a look.
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So here it is
Critic's are alway's welcomed on everything ^^
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File
1 Attachment(s)
^_^
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k, checking
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file seems to be corrupt
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Checking
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ok
1 Attachment(s)
Hope this works?'
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ok, that zip should do the Job, sorry
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ok, the problem is that you have values for rotation keyed to that bone, so first record pivot rotation, then adjust pivot rotation with the rotate pivot point tool.
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ok, i just tryed and what happens is this ,
the pivot does stay in place now , but after adding the null and making the IK chain it still bends in a wrong way? |
what do you mean by "rotates the wrong way"?
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Try moving the R_Foot_CTR
1 Attachment(s)
Thx for helpin^_^
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