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Leovenous 28-06-2003 05:08 PM

Need a pointer
 
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This is my WIP, about 60% done.

I am stuck on the Glass though. I have it as one-way glass so there is no transparency. My problem is smoothing doesn't smooth the glass when light reflects off it. I multiplied the polygons but that didnt help cause they are still on the same planes.

I feel like this is a stupid simple question, but what should I do to smooth it out?

:confused:

Johnny9ball 28-06-2003 10:05 PM

Did you make sure smoothing was turned on in the surface editor?

Leovenous 29-06-2003 12:06 AM

Sure did. Played with the values from 30% to 90%. What kills me is the whole Conn (Bridge) has the same geometry, but looks fine. My gut says it is some kind of reflectivity issue. If I could even round out my now multiplied polys, it think that may do the trick, but short of adjusting each point manually, I don't know of any slick way.

-L

Johnny9ball 29-06-2003 08:02 AM

Thats odd. Mabye try and remodel the windows.

Mark 29-06-2003 12:20 PM

Select the window points and either perform a merge or weld points. It sounds as though you've got some discontinuous polys in there...

Leovenous 09-07-2003 11:44 PM

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Hey I figured it out. Since I created each polygon manually, somehow my points were seperated. So I fixed the problem by welding them. Obviously different, disconnected surfaces cannot smooth to each-other. ;)

I guess it was one of those things that was so simple, it was hard to tack down. Live and learn, but I am not really feeling more intelligent than I was before. :D

Thanks for the help Mark.

Mark 10-07-2003 04:42 PM

No problem. Glad to have been of help.


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