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-   -   Cartoon Snail (http://simplylightwave.com/forum//showthread.php?t=928)

rincewind 18-07-2003 10:04 PM

Cartoon Snail
 
1 Attachment(s)
Hi,

This is my first wip on this site.

This is a cartoon style snail that will be used in a short animation.

The model only has to be simple, but does anyone have any suggestions on improving the model before i start texturing?

DigiMatt 19-07-2003 10:25 AM

He looks cool.. If its going to be used in closeup shots like this one maybe some more geometry on the head would be good.. also I think the shell itself looks a little small compared to the snail but maybe thats how its supposed to be.. good work anyways! looking forward to seeing him textured :)

btw, welcome to SLW, hope you will enjoy yourself here.

rincewind 19-07-2003 03:40 PM

1 Attachment(s)
Thanks DigiMatt,

I've made the shell a little bigger, it was a bit too small. I've attached a wireframe view this time. I would be interested in any advice on what i can improve on the head. This is the first model i've created without any reference or tutorials :)

Fallenswordsman 19-07-2003 08:11 PM

Looks good, Rincewind - I have to confess that despite all my comments on this site, I still haven't posted any of my WIPs yet - maybe I should rectify that at some point.
Is this a box modelled character you've done here? I'm just assuming it is judging by the shape you've got for the main body.
As for improving the head - what are you looking to improve about it? I think it looks pretty good as it is. The teeth remind me a bit of the Wallace and Gromit style teeth - not a bad thing by any means!

quaoar 20-07-2003 06:18 PM

I love the Wallace and gromit feel to it! I think you should add a small tail and maybe just a little more geometry around the eyes to help with the blinking morph you may set up....I think it's very cute, good work!

rincewind 20-07-2003 10:35 PM

Thanks for the comments guys :D

quaoar: There is actually a small tail, but it can't be seen frm the angle i've posted. I'll put a better angle on the next update.


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