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-   -   Nissan Z Car Tutorial (http://simplylightwave.com/forum//showthread.php?t=941)

Erwin 22-07-2003 06:31 PM

Nissan Z Car Tutorial
 
My friend's tutorial was added to Newteks tutorial database last week... check it out:

http://www.newtek.com/products/light...car/index.html

I know, it's just another car tutorial, but his technique is different than the other tutorials out there. Rather than splines, he creates the car point-by-point by way of Poz_extender.

Endorphin 23-07-2003 09:33 PM

WOW! that is verry cool tutorial!
we keep on learning, don't we?...:)

DigiMatt 24-07-2003 06:46 PM

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I agree, its really a good tutorial.. I tried it out and its really easy and fast, however I think all techniques has its strength, for example spline patching gives you a more perfected shape and you can controll it easier ( atleast I think so )..

anyways, this is about 2 hours modelling and I tell you thats REALLY fast for being me ;)

Erwin 24-07-2003 07:07 PM

Looking good Digi, and very fast. :)

I agree with ya, each technique has its own strenghts.

salomon 25-07-2003 07:05 AM

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nice tutorial, and this is my model done alreadys almost 6 months ago.

salomon 25-07-2003 07:11 AM

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view in layout, the finish image is show into Lightwave3d.com's gallery, hope you guys enjoy.

DigiMatt 25-07-2003 09:36 AM

Awesome model salomon! what technique did you use to model your 350z?

DigiMatt 25-07-2003 09:37 AM

btw. is the interior in the second picture modelled or is it a photo?

salomon 25-07-2003 07:57 PM

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hi Digimatt, the answer is in the first picture, i modelled the interior and i add a WIP picture and hope that could help, i like using a simple box for every objet making on modeler:) this way is simple to get a high detail objet, try it

DigiMatt 27-07-2003 08:19 AM

interesting approach salomon, it sure did work well for you :) thanks for the post mate!

sod 29-07-2003 04:38 PM

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I tried to master the tutorial, too. There are no wheels yet =).

DigiMatt 29-07-2003 05:35 PM

nice sod!! really nice.. :)

salomon 29-07-2003 06:11 PM

nice job sod, only the fender boolean CSG operantion looks a bit weird:)


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