Thread: Arrrrggg!
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Old 16-10-2003, 10:47 PM   #10
Cchristensen
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Join Date: Jan 2003
Location: Wisconsin
Posts: 250
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I'm not sure what is going on in your shots. Looks like you have either (a) some 4+ polys, (b), not all the polys are set to sub-D, or (c) one or more points at the corner need some weight map yet.

Adding detail to a curved surface is tricky. Take a look at one of Lewis' wireframes if you want to see some great detailing (http://vbulletin.newtek.com/showthre...threadid=11267).

Below I just grabded some polys off a disc object, 3 segments, and using smooth shift, right click, and drag built the window. Then I did a few bandsaw cuts to square out the opening. On a few of the vertical segments added by the bandsawing there was a crease so I welded a couple points to get rid of it (you can see the triangles at the corners where I did the welds). There is a very small crease in the corners that maight look bad if doing any close-ups. I think I did this by right-clicking too many times. On the left corners I added some weight mapping to see if that would help. You can see the difference in the wireframe.

Last edited by Cchristensen; 24-04-2011 at 05:01 AM.
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