1 - Make 5 keyframes evenly spaced for the camera movement - i.e. (x:0,z:-20)@0 (x:-20,z:0)@15 (x:0, z:20)@30, (x:20,z:0)@45, (x:0,z:-20)@60
2 - Switch the view to top view so you can see the camera path clearly.
3 - In Graph Editor, adjust the tension on the x and z keyframes until the path is in the shape of a circle. If you need a precise circle you can create a disc the size of the path in modeler then load it in layout temporarily to use as a guide when adjusting the tension.
I have attached a sample scene for you to look at. The scene uses the urn.lwo object in the lightwave objects (household) folder.
Last edited by Cchristensen; 24-04-2011 at 05:01 AM.
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