Ok I am not sure exactly how to phrase this, but how do you know when your model has enough (or too many, or too few for that matter) poly's? I ask because I have seen some INCREDIBLE images of low poly high detail models in the gallery. For my first test I have been making a "sci-fi tropical" scene. I started with an "alien palm tree". Each of the leaves is a little over 16k poly's. This seems really high. Unfortunately I am not sure how to reverse this.
You can see the palm WIP at:
http://www.delphihome.com/gallery/lightwave
On a similiar, but completely unrelated topic

. How do a "render" in wireframe mode? For one of my shots I want to fade from a green wireframe to the rendered shot, and I know how to blend them post render in Photoshop. But I can't figure out how to get a wireframe render??