Looking good so far there foodstamp. Couple of points:
1. In order to gain as many subd's as possible in layout, go to the object properties panel and set the Render subpatch level to around 8 or 10 (remember though that this will hit your render times the more you increase this value).
2. In the image you've posted so far, it appears as though you have a definite crease down the middle of the object. I'd be tempted to cut one half of the model away and mirror the remaining half. Perform a merge points here and that should give you a much smoother image (assuming all the middle points lie on the X=0 axis). You can then move individual points to make the model more asymmetrical.
Probably teaching my Grandmother to suck eggs here, but just my $0.02 worth.
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