Sort of figured it out but still doesn't make sense. I have the camera targeted to the cup so I think that's why it's flipping - because it's passing over the zenith of the cup.
The strange thing is, is that the tweened data still is there even if the keys change.
So I moved the cup further back along Z axis and remade the camera keys. Now I a getting these short bursts of motion that I think are coming from my messing around in the graph editor - is there a way to reset the data in the graph editor to the original structure? The way LW interpolated the points when I first set the keys up?
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