Bones or endomorphs?
Hi all
I'm trying to animate a star thats bulging and stretching and then the front of it explodes and a logo pops out?
So do I rig it with bones with wieght maps- with this situation I can't see how I could animate the star ripping the front open?
OR
Do I set up endomorphs to aniamte the whole object or can I use both with endomorphs animating the bulge.
Any advice is very welcome
many thanks
Lite-wave Guy!
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