say i have a image of a police badge,(badge on black background.200 by 200 pix).in modeler i apply this to a flat plane.
as it shows,theres the badge and surrounding black.can i combine a seperate image(with white replacing the badge,and inverting this so the black is white,the white is black),using the surface editor.
the result would be,a badge image on a plane with no surrounding surface.
writing this and playing with the editor i figured it out.i just loaded an image into transparency that where the badge is,is white.set blend mode to difference and transparency to 100%.
it looks transparent,but it renders only the badge.
i used this alot in bryce to over come it's limitations.
scott
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