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Old 16-01-2004, 10:45 PM   #4
Leovenous
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Join Date: Jun 2003
Location: Oregon
Posts: 367
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Yeah it takes a little while to make sense of projection, sizing and positioning. I would reccomend taking one surface (in modeler). Turning your perspective view on to texture (if you have enough RAM), and messing with the surface properties. I learned a lot that way.

Very nice work, by the way.
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