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Old 25-01-2004, 09:35 AM   #3
Fallenswordsman
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Join Date: Jan 2003
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I would have thought that box modelling is the way to go although I can't remember seeing any decent full-body tutorials related to this. With low poly modelling you're heavily reliant on textures giving you a lot of details so I think you're probably going to have to experiment with what you can get away with using textures only. Best of lcuk.
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