Lightwave to Flash
I'm not sure where to post this so this is as good a place as any...
I recently bought the Swift 3D plugin for Lightwave and I'm attempting my first model render to Flash. The final product I want is a model that the user can spin (left to right) and pitch (top to bottom). My question is how do I need to set the cameras in LW so that when rendered to SWFT it'll achieve this (with the necessary scripting, of course)? Does it require rendering a camera for the spin and a camera for the pitch?
Thanks
Siko
__________________
Siko
Graphics Extraordinaire
|