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Old 21-02-2004, 02:00 AM   #1
sikobabl
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Join Date: Feb 2003
Location: St. Petersburg, FL
Posts: 2
Default Lightwave to Flash

I'm not sure where to post this so this is as good a place as any...

I recently bought the Swift 3D plugin for Lightwave and I'm attempting my first model render to Flash. The final product I want is a model that the user can spin (left to right) and pitch (top to bottom). My question is how do I need to set the cameras in LW so that when rendered to SWFT it'll achieve this (with the necessary scripting, of course)? Does it require rendering a camera for the spin and a camera for the pitch?

Thanks
Siko
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Siko
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