> 2 And how would i make the sea reflect the speed the
> meteor is passing by, disturbing it.
you can do this by using 2 plugins from Worley's Polk collection
www.worley.com
Acid will modify the surface properties of the water to make
it look like it's white and foamy. It can also fade out as the
meteor passes by and return to your regular water texture.
Poke will actually modify your water mesh and make it
dip down underneath the meteor. It can also return the
water mesh to it's normal position after a specified number
of frames.
take care