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S_Swoop Surface vehicle
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22-02-2004, 12:27 AM
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Mark
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Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Personally I'd be tempted to do a combination of both approaches.
I'd lay splines for the curved, outer fairing of the vehicle, then use primitives for the detail, engine, forks, etc...
Mark
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